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Shadow of chernobyl weapon mods
Shadow of chernobyl weapon mods












shadow of chernobyl weapon mods shadow of chernobyl weapon mods shadow of chernobyl weapon mods

In Complete, those are pointless to use since enemies are blind. to avoid detection since those objects do block enemy vision. You're supposed to be using cover like trees, machinery, etc. In Complete, you can stand in the middle of the road with enemies in plain sight and they will not notice you. In Vanilla/every mod except Complete and maybe LURK 1.2, enemies will spot you if you're not in cover around the same time you can actually make out who they are. The problem with your idea of 'realistic' vision is how the vision of enemies does work in SoC. I'd go out on a limb and say AMK is the most downloaded SoC mod since for quite a bit of time it was the only mod with working builds for both RU & English versions of the game, plus it is the base for almost every mod (including Complete) released for SoC. Why hate people for appreciating the best Stalker mod there is? There is a reason COMPLETE is the most downloaded mod for this game, it's because its good, fixes everything, and changes stuff for the better. Most of these reasons don't seem like reason enough for you to be as much of an unreasonable jerk as you are being.

shadow of chernobyl weapon mods

^Was pretty much brought onto par with every stealth game ever. Sound radius of the knife and other critical sounds such as death cries, falling dead bodies, night-vision goggles, grass, and footsteps are greatly reduced. It's still of prime importance to hold what you need rather than scavenge on a mission. ^ And yet there is still not enough space to carry in an impressive haul to sell. In vanilla, the Exo-suit enabled up to 80kg! Weight limit is increased by 10kg, the maximum being 70kg. ^ Well I wish I had known that when I played through the game. This is not "Hot garbage", this is bringing the AI down to a human level. The mod make stealth much more viable and realistic. ^ This was very realistic, before the mod I could be seen behind a bush by a guy over a hundred yards out that just glanced in my direction. Said to remove enemies skill to spot you from "unrealistic distances," but really means you always see them first every time. Limits NPC's eye sight distance so they can't spot you from beyond ~100 meters.














Shadow of chernobyl weapon mods